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This week’s edition focuses on the influence of mobile on the new desktop UIs, how much design is too much, considering context when designing for mobile, what every web designer should know, and tips on delivering a captivating presentation.
Also, make sure to check out the “Site of the Week” for some inspiration.
Have a great weekend!
StartupDigest Design is curated by:
Jeremy Merle – Creative Director, Brightcove
What You Need to Read This Week
How Apple And Microsoft Borrow From Smartphones In New Desktop UIs
By Rob Tannen, Co.Design
With both Microsoft and Apple previewing new operating systems last week, mobile UIs have been a large influence for both platforms. This article does a good job breaking down the similarities and differences between both desktop UIs.
How Much Design Is Too Much Design
By Khoi Vinh, Subtraction
At what point does a product become over designed and take away from the user experience? Good read for every designer.
Peanut Butter in Denver: De-mystifying the Elusive Mobile Contest
By Rachel Hinman, UX Magazine
It’s unpredictable where your users will be when they interact with your mobile experience. Understanding relationships will help you understand the mobile context. Here are six good principles to consider when designing mobile experiences.
An Event Apart: What Every Web Designer Should Know
By Luke Wroblewski, LukeW
Great summary from Jeffery Zeldman’s keynote presentation.
How To Create A Captivating Presentation
By Mark McGuinness, 99%”
Start by telling a story.” Great advice for every designer on creating and delivering successful presentations.
Site of the Week
Nice new site for EA with simple faceted navigation for browsing their large library of games.